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🐴 Base Colors

EquestriCraft Color Genetics Guide

EquestriCraft's genetics system is based heavily on real horse coat color genetics, with a few simplifications made for our audience. Most colors, dilutions, patterns, and breeding outcomes follow real world inheritance, while some areas have been simplified to provide more variety and easier gameplay.

When breeding, foals inherit genes from both parents. Some genes are dominant and only require one copy to be visible, while others are recessive and require two copies. This guide explains how colors are created, how they pass to foals, and what combinations are possible within EquestriCraft.


Base Coat Genetics

All horse colors begin with two primary genes:

Extension (E)

Controls whether a horse can produce black pigment.

Genotype Result
E/E Black pigment possible
E/e Black pigment possible
e/e Chestnut

Agouti (A)

Controls where black pigment is placed.

Genotype Result
A/A Bay
A/a Bay
a/a Black


Base Colours

Genotype Colour
E/_ A/_ Bay
E/_ a/a Black
e/e Chestnut

dGGblack.pngbay.pngchestnut.png


Bay Variations

EquestriCraft simplifies bay shade genetics, any bay horse may randomly generate as:


Standard Bay

bay.png


Blood Bay

blood_bay.png


Dark Bay

bay_dark.png


Seal Bay

bay_seal.png


Mahogany Bay

bay_mahogany.png


Chestnut Variations

Standard Chestnut

chestnut.png


Sandy Chestnut

chestnut_sandy.png


Red Chestnut 

chestnut_red.png


Dark Chestnut

chestnut_dark.png